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    Minecraft Insomnia effect, basically a no-sleep counter for gameplay and phantoms

    Minecraft Insomnia effect, basically a no-sleep counter for gameplay and phantoms


    Insomnia effect, basically a no-sleep counter for gameplay and phantoms

    Posted: 28 May 2021 05:35 AM PDT

    Insomnia is inflicted upon players who don't sleep. It acts like a counter towards the spawning of phantoms and there are three types.

    *Insomnia I*

    Two green, glowing eyes of a phantom appear as a status effect. Inflicted upon the player after one day without sleep.

    *Insomnia II*

    The phantom's head begins to become more visible. Cave noises may play more often while mining. Inflicted upon the player after two days without sleep.

    *Insomnia III*

    Inflicted upon the player after three days without sleep, the phantom icon is completely visible and phantoms now spawn at night.

    This effect will become toggle off (for the time being) in stages 1 and 2 if the player sleeps.

    submitted by /u/Angry_Memist
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    Right clicking on a sign allows you to edit it

    Posted: 28 May 2021 07:23 AM PDT

    Why is this not in the game already

    submitted by /u/Professional_Roof293
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    You should be able to change paintings by right clicking

    Posted: 27 May 2021 07:54 PM PDT

    I hate having to break and replace a painting to get a new one. It would be a lot easier if I could just right click.

    submitted by /u/JordanMaze
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    Make singleplayer bedrock pause menu pause the game

    Posted: 28 May 2021 05:46 AM PDT

    When you pause in java everything around you pauses as well so why not in bedrock? If you pause in bedrock everything just keeps happening so if you need to change some setting real quick you don't have to worry about mobs attacking.

    submitted by /u/BlueDragon_5864
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    In desert temples, pressure plate should spawn in a different block everytime

    Posted: 28 May 2021 07:52 AM PDT

    No one falls for the trap in the desert temples. When was the last time you died in one? So to make things harder, the pressure plate should spawn in a different block in the 3x3 area every time. That way, when you break one block on the top, you will not know if you will fall into the trap or the treasure room.

    submitted by /u/alicebesoy
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    Snowballs should be able to Stack to 64

    Posted: 28 May 2021 05:40 AM PDT

    Even by Minecraft logic, the reason they can't makes no sense. The snow blocks, which equal 4 snowballs each, stack up to 64. That's 256 snowballs, but we can only hold 16 at once. There isn't a balancing problem like there is with Ender Pearls, and that's clear because we can insta-throw them. Snowballs' already limited utility are hampered by the fact that they are unable to stack very high, and I'd like to see this rectified.

    submitted by /u/VG_Chat
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    Cats play with string

    Posted: 28 May 2021 11:53 AM PDT

    A neat little AI behavior, but also extremely useful for when you're trying to tame cats on a village. You drop a piece of string, and they get on their backs and start purring and playing with the item similar to dolphins. Then, you can easily take them when they're distracted

    1. Adds a new personality quirk to cats
    2. Makes cat taming easier and less of "by chance"
    3. Gives string a new use
    submitted by /u/Between3-20chrctrs
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    Warden banner pattern

    Posted: 28 May 2021 11:49 AM PDT

    Pretty self explanatory. A new 1.17 banner pattern with the shape of the warden's head. It would be crafted with a paper and a skull sensor, and will bring a cool new decoration for your treasure room or house as a reward for adventuring the deep dark once 1.17 part 2 comes out

    submitted by /u/Between3-20chrctrs
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    Th volcanic plains biome.

    Posted: 28 May 2021 10:13 AM PDT

    Th volcanic plains biome.

    The volcanic plains would be a rare biome that generated in the overworld. Covered in stone, smooth basalt, granite, andesite, and diorite, this biome has pools filled with lava and magma all over the place. There are also lumps of obsidian that dot the landscape. A type of cow called the magmoo calls this biome home. It acts like a normal cow, however it is immune to fire, drops cooked beef, and looks different. If you use a bottle on it, you'll get a potion of fire resistance, however it will then transform into a normal cow. Lapis, copper, and gold ores are more common in this biome along with a new ore, sulphur. Sulphur only generates in the volcanic plains and in deep oceans, and can be mined with any stone + pickaxe. It will drop sulphur dust, which can be combined with charcoal to create gunpowder. Sulphur now replaces gunpowder in the splash potion recipe, and witches drop it instead of gunpowder. Here is a video which showcases all of these features: Volcanic Plains Biome: Minecraft Ideas 15 - YouTube

    https://preview.redd.it/ftyz6q3e9w171.jpg?width=1920&format=pjpg&auto=webp&s=1b1c534f017ab3aa57d58a4cf2559f22dd1a77a1

    submitted by /u/_The_Red_Wizard_
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    Please reject 'Smelting rotten flesh for leather'

    Posted: 28 May 2021 10:05 AM PDT

    This would be too overpowered, and make no sense. It is also on the FPS lists and I have seen evidence of people wanting it (such as mods that add it) since like 2014. Please say no to and reject this once and for all.

    submitted by /u/Asadefa
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    Small Change To Cats

    Posted: 28 May 2021 11:19 AM PDT

    When making contact with lava or water, this mob will jump (akin to goats) onto dry land. This would help prevent needless mob deaths in lava.

    submitted by /u/OrderOfTheFly
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    Message arrow

    Posted: 28 May 2021 05:24 AM PDT

    Crafting:

    Paper (renamed with message)
    Arrow (tipped variants included)
    • Can be shot with a bow
    • Stays in ground indefinitely (right click, get shot or flown over hopper to pick up)
    • Standard damage & potion effect of the arrow used
    • Infinity and Flame enchantments have no effect on it
    • It drops only the renamed paper (the item of the arrow is lost)
    submitted by /u/xhahzh
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    Neon Blocks

    Posted: 28 May 2021 12:55 PM PDT

    Combine Glow Ink Sacks and Concrete Blocks to make Neon Blocks that glow in the dark but don't give off any light just like how the Glow Squid looks.

    You can make neon arrows inside of a dark room showing you where to go, you can light up a mob spawner without stopping mobs from spawning, you can make bright neon signs for your cities, etc.

    submitted by /u/YN0T1
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    Blinded when a sqiud lets out its ink infront of u

    Posted: 28 May 2021 08:21 AM PDT

    This will make sense becuase if a squid shoots out its in it will go in ur eyes and u wont be able to see for 5 seconds.

    submitted by /u/xKiro11
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    new tree

    Posted: 28 May 2021 01:26 PM PDT

    Autumn varients for several trees with orange, brown, yellow, and red leaf variations.

    The new leaf varients would allow for builds that can have a fall theme.

    submitted by /u/CH005EAU5ERNAME
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    When elytra break, they’re reduced to a lone elytron, not a broken elytra

    Posted: 28 May 2021 01:06 PM PDT

    I know it's not a huge deal, but it always bugs me when I hear people say "elytras," or act like elytra are something Minecraft invented. Mojang tries to use the game to educate people about stuff like endangered species, so it's not like it'd be out of place.

    submitted by /u/Realshow
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    Increase Chance of Armored Mob Spawns with Lower Y: Level

    Posted: 28 May 2021 09:09 AM PDT

    Exactly how it sounds. As we progressively go deeper down in caves, the common difficulty of mobs' strength should increase. Meeting a diamond-armored skelly at (y: below 0) would be pretty exciting (also for armor loot) and possibly terrifying.

    submitted by /u/BaseBabe1
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    Chance to get bones from cooked meat

    Posted: 28 May 2021 01:20 PM PDT

    It would be interesting if every time you ate a cooked version of meat it would have a chance to give you a bone, (eating cooked chicken and after having a chance to get a bone), although I don't play peaceful mode, it would help out people who do play peaceful mode to obtain bones for bonemeal and farms

    submitted by /u/YT-Squish125
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    Dyeable flower pots

    Posted: 27 May 2021 07:50 PM PDT

    Like candles, make flower pots dyeable to increase their variety and uses. Should be a pretty simple change who should be very welcome among the community.

    submitted by /u/Danisuglyaf
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    Rainbows after thunderstorms

    Posted: 27 May 2021 04:46 PM PDT

    Would add a nice calm ambiance after an intense thunder storm.

    What makes them useful is that they only appear near gold veins so for a couple minutes after a thunder storm you can boat/ride/elytra around looking for a rainbow and if you find one you will know there is a gold vein there. alternatively it could be visible from anywhere besides biomes where it doesn't rain and point to the closest gold vein the way an eye of ender leads you to the closest stronghold.

    If the developers don't like the idea of making gold veins too easy to find there could be a new type of hidden treasure that contains mainly gold related items. pots of gold that can be silk touched or mined to get a cauldron and some gold.

    There would be no maps for these treasures they must be looked for using rainbows or stumbled upon randomly.

    submitted by /u/groyosnolo
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    Tamed Wolf Pack Buff

    Posted: 28 May 2021 11:18 AM PDT

    With the Axolotl arriving soon with its cool unique features, I think it'd be kind of cool to add something to the tamed Wolf.

    As of right now taming a Wolf will increase its health from 8 to 20 hearts, however, since this companion is fairly focussed on combat, it feels like this isn't enough. To change this (without getting out of hand) I believe that there should be a new pack buff for this mob. For every additional tamed wolf that is following the player, each of these wolves will receive a level of Resistance, to a maximum of Resistance IV. This change would only apply to the first 3 Wolves following the player at the time. So if the player had 6 wolves following them, 3 would have Resistance IV and the other 3 would have no Resistance.

    2 Wolves Following = Resistance II (40%)

    3 Wolves Following = Resistance IV (80%)

    Additionally tamed wolves should have the ability to swim through lava at the same speed as water. This would help prevent them from getting stuck and killed in lava, and paired with their Resistance bonus should prove to be useful.

    submitted by /u/OrderOfTheFly
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    A gamerule to disable mob despawn

    Posted: 28 May 2021 07:49 AM PDT

    There should be a way to prevent all mobs from despawning without individually naming every one

    submitted by /u/Asadefa
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    Beacon in peaceful mode

    Posted: 28 May 2021 01:12 AM PDT

    Piglin battering should have a very small chance of giving the player a wither skeleton skull(it also makes sense from a lore perspective a wither skeletons and piglin are natural enemies),on spawning the wither in peaceful mode instead of disappearing it instantly dies giving the player a nether star,since gold is also not renewable in peaceful mode this will be quite balanced imo,what are your thoughts?

    (Disclaimer:this is my own idea,but it is possible that someone else posted this same concept here first,plz don't accuse me stealing said individual's idea)

    submitted by /u/Beneficial-Clock-855
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    Pets shouldn't get effected by sweeping edge enchantment / sweep attack

    Posted: 27 May 2021 02:28 PM PDT

    I couldn't find this in the fps list so decided to post it

    Basically pets like dogs, cats, horses, donkeys, mules, llamas, parrots should NOT get effected from sweep attack or the sweeping enchantment

    the feeling of accidently killing your pet is the worst thing. This is also the reason why i don't bring my dogs to fights/ raids because i always kill few of them throught the journey

    submitted by /u/SakIzcI
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