• Breaking News

    Minecraft Dismantle That Sun - Minecraft 1.16.2 Release Candidate 1 is out!

    Minecraft Dismantle That Sun - Minecraft 1.16.2 Release Candidate 1 is out!


    Dismantle That Sun - Minecraft 1.16.2 Release Candidate 1 is out!

    Posted: 07 Aug 2020 08:32 AM PDT

    We have now released 1.16.2 Release Candidate 1, fixing even more stability issues. If no further critical issues are found, we expect this version to be the full release of 1.16.2 on Tuesday next week.

    This update can also be found on minecraft.net.

    If you find any bugs, please report them on the official Minecraft Issue Tracker.

    But wait... there's more!

    Today we also released a new version of the Combat Test snapshots! You can find more information about that in this thread.

    Technical Changes in 1.16.2 Release Candidate 1

    • The Resource and Data pack version has been raised to 6

    Fixed bugs in 1.16.2 Release Candidate 1

    • MC-197275 - Due to changes to walls, "pack_format: 5" is not cross-compatible between 1.15 and 1.16
    • MC-197263 - End sky and nether fog don't work on servers
    • MC-197258 - Certain dimensions can cause a game crash
    • MC-197225 - Crash: java.util.concurrent.CompletionException: u: Exception generating new chunk
    • MC-197197 - Game crashes/freezes after creating/entering a Superflat world without presets
    • MC-194933 - Game crashes when loading a custom biome / java.lang.UnsupportedOperationException: Trying to add tag of type 8 to list of 10
    • MC-190103 - Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex < 0: -2368549

    Get the Release Candidate

    Release candidates are available for Minecraft Java Edition. To install the release candidate, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

    Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar:

    What else is new?

    If you want to know what else is being added and changed in the Nether Update, check out the previous pre-release post.

    submitted by /u/sliced_lime
    [link] [comments]

    Made a realistic version of a Nether Portal!

    Posted: 07 Aug 2020 08:35 AM PDT

    My first attempt at pixel art

    Posted: 07 Aug 2020 11:50 AM PDT

    If your inventory doesn’t look like this then you’re playing the game wrong

    Posted: 07 Aug 2020 10:48 AM PDT

    I tried to draw nether portal

    Posted: 07 Aug 2020 09:08 AM PDT

    ��Ain't Nothin' Gonna Break My Stride��

    Posted: 07 Aug 2020 07:41 AM PDT

    I don't know why I made this

    Posted: 07 Aug 2020 03:49 AM PDT

    The Beatles - Abbey Road

    Posted: 07 Aug 2020 08:56 AM PDT

    Tried making an infinity cube today, what do you think ?

    Posted: 07 Aug 2020 06:06 AM PDT

    Villager "Got Your Nose" Gone Wrong

    Posted: 07 Aug 2020 06:59 AM PDT

    I built a massive strider. It's obviously not perfect but i'm still happy with it. What do you guys think?

    Posted: 07 Aug 2020 10:06 AM PDT

    Is this cool?

    Posted: 07 Aug 2020 12:35 PM PDT

    I made a platypus out of fox! (It so strange when they sleep)

    Posted: 07 Aug 2020 04:33 AM PDT

    A new micro ship design

    Posted: 07 Aug 2020 01:43 AM PDT

    Creating patterns with spinning armor stands

    Posted: 07 Aug 2020 07:31 AM PDT

    Went AFK for two hours. This pig spent the whole time pushing a creeper away from entering my house. Thank you Lucy for saving my hardcore run.

    Posted: 07 Aug 2020 02:06 PM PDT

    Combat Test version 6

    Posted: 07 Aug 2020 05:27 AM PDT

    Note: This is a test snapshot, not to be confused with the 1.16.2 pre-releases!

    After half a year of hiatus, here's version 6 of the combat test snapshots!

    Again there are some radical changes, which means we're still not ready to move on to phase 2 of the tests (which means, fewer system changes and more focused on number balancing). If you have a keen eye you will notice that we are slowly progressing more and more towards something similar to 1.8, but recent twitter comments are saying v5 was great, so... I'm trying to find the sweet spot. Remember, squeaky wheel gets the oil!

    Changes compared to previous test

    Redesigned aim assist again. Different approach this time, NO LESS CONTROVERSIAL!

    • Removed "Coyote Time"
    • Entities with bounding boxes that are smaller than 0.9 of a block are inflated (for targeting purposes) to be 0.9 of a block (rabbits, bats, etc)
    • Swords always have sweeping attacks again, axes have it with the Sweeping enchantment
    • Missing now only puts a 4 tick delay until the next attack regardless of weapon.
    • Increased base reach to 3 (was 2.5) and removed bonus reach for delayed attacks

    Changes to shields:

    • Shields now only protect up to 5 damage for melee attacks (still 100% against projectiles)
    • Shields recover faster after an attack

    Changes to axes:

    • Renamed Chopping to Cleaving
    • Removed other weapon enchantments from the enchanting table. The axes simply had too many possible enchantments. It also feels a little bit fitting with a rare Cleaving enchantment than a common Sharpness enchantment for axes

    Changes to bows / projectiles:

    • Player momentum is added to thrown projectiles, but only in the direction you are aiming
    • Bow and arrow accuracy now slowly decreases the longer you pull the bow

    Changes to food and hunger:

    • Reverted eating time to 32 ticks
    • Eating is now interrupted if something hits you
    • Natural healing is even faster (2 seconds, was 3 seconds)
    • Natural healing drains food 50% slower
    • By popular request - Reintroduced the rule that sprinting requires more than 6 points of food

    Other changes:

    • Removed the attack indicator completely since it is no longer used by any systems
    • Fixed knockback calculation
    • Fixed damage value on items being off-by-one client-side
    • Fixed bug that caused players to be unable to attack/interract after respawning
    • Nerfed Sweeping Edge enchantment to 25/33/37.5 percent (was 50/66/75%)

    Again, thank you all for your input!

    Previous post here: https://www.reddit.com/r/Minecraft/comments/epy4hv/experimental_combat_snapshot_version_5/

    Installation instructions:

    Finding the Minecraft application folder:

    • Windows: Press Win+R and type %appdata%.minecraft and press Ok
    • Mac OS X: In Finder, in the Go menu, select "Go to Folder" and enter ~/Library/Application Support/minecraft
    • Linux: ~/.minecraft or /home/<your username>/.minecraft/

    Once you have the launcher set up you can download the server files from there as well.

    FEEDBACK SITE

    In addition to replying here on reddit, you can head over to the feedback site to discuss specific topics here: https://aka.ms/JavaCombatSnap

    Cheers!

    submitted by /u/jeb_
    [link] [comments]

    I fixed my infinity cube with u/Half_Line 's advice ! ( and added more flavours ! )

    Posted: 07 Aug 2020 09:46 AM PDT

    My wife is afraid of the nether, so I made a 3000 block ice highway in the overworld so she could visit the nearest jungle biome .

    Posted: 07 Aug 2020 12:51 PM PDT

    I made circles in Minecraft to amaze you

    Posted: 07 Aug 2020 02:09 AM PDT

    Idk is this news but has anyone else discovered that?, idk but thats so terrifying a giant spider capturing you or who knows...killing?

    Posted: 07 Aug 2020 10:40 AM PDT

    I made some little mushroom houses

    Posted: 07 Aug 2020 11:35 AM PDT

    Pixel art I made of Zero Two

    Posted: 07 Aug 2020 02:00 AM PDT

    Too many ender crystals!

    Posted: 07 Aug 2020 11:19 AM PDT

    I present to you, SkyBlock

    Posted: 07 Aug 2020 08:40 AM PDT

    I recreated the house from the official Minecraft trailer.

    Posted: 07 Aug 2020 11:41 AM PDT

    Fashion

    Beauty

    Travel