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    Minecraft Advanced Upgrades - Minecraft Snapshot 21w39a is out!

    Minecraft Advanced Upgrades - Minecraft Snapshot 21w39a is out!


    Advanced Upgrades - Minecraft Snapshot 21w39a is out!

    Posted: 29 Sep 2021 10:03 AM PDT

    Time for an advanced snapshot! In this snapshot, you can also open worlds from previous versions again - with one big warning! The blending technology we intend to introduce for Caves & Cliffs: Part II is not yet available. If you open an old world in this snapshot it will be upgraded with air under the current bottom of the world and visible chunk borders to new areas.

    We highly recommend backing up your world before loading it in this snapshot.

    This update can also be found on minecraft.net.

    If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

    New Features in 21w39a

    • Added Caves & Cliffs: Part II Advancements

    Advancements

    • Added "Caves & Cliffs" for falling from top to bottom of the Overworld
    • Added "Feels like home" for riding strider on lava for 50 blocks in the Overworld
    • Added "Star Trader" for trading with a villager at the build height limit
    • Added "Sound of Music" for playing music with a jukebox in a Meadow biome

    Changes in 21w39a

    • Tweaked peaks to make small mountains look more like proper jagged mountain peaks instead of flat hilly mounds
    • The lone trees in Meadows now always contain a bee nest
    • Drowned can spawn in aquifers inside dripstone caves
    • Zombies don't spawn in dripstone caves
    • Buried treasure chests can now contain water breathing potions
    • Changed default brightness to 50
    • Redesigned how effects look in the inventory screen, to allow them to show even with recipe book open
    • The AI is now using less CPU time to contemplate life choices

    Effects

    • Your list of effects are now shown to the right of your inventory, instead of the left side
    • When the inventory effects list is visible, it will be hidden from the game view to reduce screen clutter
    • There's now two modes of seeing the effect list: compact and classic
      • Classic is the pre-existing list of effects, one after another
      • Compact is a single icon for each effect, suitable for small screen estate
    • The game will automatically switch between the two looks to suit the available screen estate (including having the recipe book open)

    Technical Changes in 21w39a

    • Added fall_from_height and ride_entity_distance advancement triggers
    • Changed nether_travel to match other similar triggers
    • Added new loot table function set_potion
    • Changes to the on-disk chunk format
    • Resource pack format has been increased to 8
    • Standalone server.jar now bundles contains individual libraries instead of being flat archive

    Advancements

    New triggers

    fall_from_height

    • Triggered when a player lands after falling
    • Conditions:
      • player - a player for which this trigger runs
      • start_position - location predicate for last position before falling started
      • distance - predicate for distance between start_position and player

    ride_entity_in_lava

    • Triggered for every tick when player rides in lava
    • Conditions
      • player - a player for which this trigger runs
      • start_position - position where riding started (first tick on lava)
      • distance - predicate for distance between start_position and player

    Changed triggers

    nether_travel

    • entered condition renamed to start_position
    • exited has been removed, since it was identical to player.location

    Loot Tables

    New functions

    set_potion

    Sets Potion tag on any item

    Parameters:
    • id - potion id

    World Data: Chunk Format

    • Chunk's Level.Sections[].BlockStates & Level.Sections[].Palette have moved to a container structure in Level.Sections[].block_states
    • Chunk's Level.Biomes are now paletted and live in a similar container structure in Level.Sections[].biomes
    • Chunk's Level.CarvingMasks[] is now long[] instead of byte[]

    Resource Pack format

    • minecraft/textures/gui/container/inventory.png now contains an extra sprite for a thin-layout version of the effect list in the inventory

    Server bundling

    • server.jar now bundles individual libraries instead of merging all the files into single archive
    • This change is meant to solve certain problems related to Java modules
    • On startup, server.jar will unpack libraries into directory configured by bundlerRepoDir (default: working directory)
    • To run different main class than server, use bundlerMainClass property (for example java -DbundlerMainClass=net.minecraft.data.Main -jar server.jar --reports) or unpack jar manually and use contents of META-INF/classpath-joined for command line

    Bugs fixed in 21w39a

    • MC-116359 - Status effects aren't displayed in inventory when recipe book is open
    • MC-149822 - Bottom border on status effect displays in the inventory is missing
    • MC-193348 - Status effect bars shift the player's inventory in creative mode
    • MC-196723 - Potion effects obtained in creative mode while in inventory do not show up until reopening inventory
    • MC-214894 - Bamboo generates in caves under jungles
    • MC-214959 - Sugar cane generated in cave
    • MC-218167 - Chatting causes lag to occur
    • MC-236755 - "Feature Placement" Crash / java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
    • MC-236903 - Naturally generated cave vines have an age between 17-25
    • MC-237505 - Certain Biome Builder debug values do not change

    Get the Snapshot

    Snapshots are available for Minecraft Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

    Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar:

    What else is new?

    If you want to know what else is being added and changed in Part II of the Caves & Cliffs Update, check out the previous snapshot post.

    submitted by /u/sliced_lime
    [link] [comments]

    Thought this was funny in my survival world

    Posted: 29 Sep 2021 05:27 AM PDT

    Guy which side looks better I think the right one u pick

    Posted: 29 Sep 2021 05:49 AM PDT

    This is how I see the Enderman

    Posted: 29 Sep 2021 05:17 AM PDT

    Here's a render of a server spawn I built!

    Posted: 29 Sep 2021 02:52 AM PDT

    Does something like this exist for 1.17?

    Posted: 29 Sep 2021 08:55 AM PDT

    Here a build of Jungle Abomination from Minecraft dungeons made with vanilla blocks. He is actually my biggest challenge!

    Posted: 29 Sep 2021 07:44 AM PDT

    This took a fucking week to make.

    Posted: 28 Sep 2021 08:44 PM PDT

    I made a cake for you!

    Posted: 29 Sep 2021 03:16 AM PDT

    Made a LEGO Minecraft 1.16 nether concept with digital legos

    Posted: 29 Sep 2021 09:23 AM PDT

    Did anyone else have no idea that standing near a campfire whilst on fire will light it??? Is this a new feature or has it always been there?

    Posted: 29 Sep 2021 06:03 AM PDT

    Today I make Warden out of clay!!! Hope you all like it!

    Posted: 29 Sep 2021 06:14 AM PDT

    I just wanted to go home.

    Posted: 29 Sep 2021 09:30 AM PDT

    Field

    Posted: 29 Sep 2021 01:45 AM PDT

    Some fantasy swords I built. Literally as high as I could. Know of any other giant weapon builds? I'd like to see some.

    Posted: 28 Sep 2021 06:32 PM PDT

    I made this for someone special for their birthday, looked up how to do this and this was the result, what do you think?

    Posted: 29 Sep 2021 12:03 AM PDT

    A cathedral that me and my town are building

    Posted: 29 Sep 2021 10:31 AM PDT

    Starter survival baze

    Posted: 28 Sep 2021 10:51 PM PDT

    My Survival Base protected by a copper Dragon

    Posted: 29 Sep 2021 08:57 AM PDT

    I tried making a small "mountain" or hill.. (this is my first time). Constructive criticism is allowed. :)

    Posted: 29 Sep 2021 06:45 AM PDT

    can anyone explain how the piston got faster

    Posted: 29 Sep 2021 12:09 AM PDT

    Orbiter, the 116th monster.

    Posted: 29 Sep 2021 11:08 AM PDT

    Saved a chicken!

    Posted: 29 Sep 2021 06:33 AM PDT

    my art!!

    Posted: 29 Sep 2021 04:13 AM PDT

    I’m going thru a huge deepslate phase rn

    Posted: 28 Sep 2021 05:02 PM PDT

    Fashion

    Beauty

    Travel