Minecraft Axolotls should dry faster in the Nether |
- Axolotls should dry faster in the Nether
- The Caves & Cliffs Update would be a great time to add in waterfalls.
- make an out of water axolotl form
- Magmacube's knockback depends on their size
- Smooth Obsidian
- A new chainmail only enchantment called invisible threads
- New Overworld Structure - The Fortress
- Green Axolotl should be an Agnes name tag Easter egg
- Minecraft Bedrock Edition should have a pause option.
- New Advancement! Certified Miner!
- Ground items should stack to 256 or higher
- Caves & Cliffs: Cave Gnomes
- Rubber Block | New Redstone Component ( Dyeable Non-Sticky "Slime Block" )
- Hydrating Axotyls on moss.
- Mountain villages
- Add some kind of flat, glowing block. Neon Lamps.
- Splashing an axolotl with a water bottle in the nether should sustain them for a few minutes
- Tinted Glass Bottle
- Fix Piglin pearl trading
- Artisan's furnace, a furnace for decorative items
- Note Blocks Hold Their Sound When Powered
- Seared
- Mobs can eat crops
Axolotls should dry faster in the Nether Posted: 17 Dec 2020 03:37 AM PST As we already know, axolotls need to be wet to live. That means they need to be in the water or under the rain. This behavior isn't new. Snow golems need appropriate conditions to exist too. But they also have a places where they can't live because they melt in them. Axolotls are a bit more hardy but the Nether is still a place where it is difficult to live without water. [link] [comments] | ||
The Caves & Cliffs Update would be a great time to add in waterfalls. Posted: 17 Dec 2020 11:06 AM PST In the Buzzy Bees trailer, there was a waterfall that the bees went down to spot the nearby flower. Waterfalls would be a great opportunity to add those in. Another good Idea is another thing from the trailer: Waterfall splashing effects. When the waterfall's water hits the ground, the end of it will create misty particles like it did in the trailer. That concludes waterfalls in Minecraft. [link] [comments] | ||
make an out of water axolotl form Posted: 17 Dec 2020 04:18 AM PST
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Magmacube's knockback depends on their size Posted: 16 Dec 2020 05:19 PM PST Isnt it annoying when like 12 small slimes are going after you and you keep gettin knocked from all directions? Big slimes should do the normal knockback they do now, the medium sized slime should do less than big hot slime, and small slimes do less than medium sized hot slime. [link] [comments] | ||
Posted: 17 Dec 2020 10:56 AM PST
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A new chainmail only enchantment called invisible threads Posted: 17 Dec 2020 12:32 PM PST The Invisible Threads enchantment will make chainmail armor invisible. This would have 2 main uses:
The enchantment would have 2 levels. The first level would also lower the armor's defense by 1 point (which makes the feet piece useless). The second level has no penalty but you can't get it from the enchantment table. The main reasons I think it should be chainmail only are:
Link to feedback site: https://feedback.minecraft.net/hc/en-us/community/posts/360075721672-A-new-chainmail-only-enchantment-called-invisible-threads [link] [comments] | ||
New Overworld Structure - The Fortress Posted: 17 Dec 2020 05:47 AM PST
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Green Axolotl should be an Agnes name tag Easter egg Posted: 17 Dec 2020 09:52 AM PST The green Axolotl that appeared in MC live seems to have been dropped in the newest snapshot. I recommend using Agnes as a nametag Easter Egg like jeb_ or dinnerbone to make the Axolotl green. She is such a memorable part of the Mojang team I think she deserves an Easter Egg. [link] [comments] | ||
Minecraft Bedrock Edition should have a pause option. Posted: 17 Dec 2020 07:36 AM PST I used to play Minecraft since TU7 for most of my life, and when I decided to buy Minecraft for Windows 10 I just couldn't know why, but for some reason you can't PAUSE THE GAME, it's one feature that is in all games, but for some reason it's isn't available on Win10 version of the game, and it's annoying to have to exit the world if you need something else like going to the bathroom or something like that. [link] [comments] | ||
New Advancement! Certified Miner! Posted: 17 Dec 2020 10:15 AM PST You Get An Advancement/Challenge By Mining All Ore Types! [link] [comments] | ||
Ground items should stack to 256 or higher Posted: 16 Dec 2020 06:59 PM PST In the most recent snapshot, when a shulker box is blown up, all of its items drop on the ground. This can make the game really laggy because of all hundreds of items that could be on the ground. For example, if you have a chest full of shulker boxes full of dirt, and two creepers come along, one to blow up the chest and one to blow up all the shulker boxes, there will be an absolute enormous amount of dirt on the ground, causing huge lag. I think that if you throw up to 256 items on one stack, it should combine into just 3-5 items spinning on the ground. This would reduce lag by a whole bunch, now only having ~150 items on the ground, instead of the previous thousands. Feedback welcome EDIT: I do NOT mean change the stack amount from 64 to 256, that would be bad. I mean for items that are dropped on the ground to stack in large amounts to reduce lag. [link] [comments] | ||
Posted: 17 Dec 2020 06:39 AM PST
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Rubber Block | New Redstone Component ( Dyeable Non-Sticky "Slime Block" ) Posted: 17 Dec 2020 03:46 AM PST Crafted with a slime block, 4 honeycombs, and 4 coals. This new Block will still has the elasticity of a slime block but won't stick to any other blocks except themselves. It can be dyed with 16 colours ( the original one has a bit similliar colour to white hardened clay ). When it get dyed, it will only stick to the same coloured rubber blocks More details : It's a "full block", it's not transparent, it won't extinguish itself when get lit up by fire ( like netherack ), it won't stick with slime or honey block, and it won't slow you when you're walking on it This Block is very useful in a way just like the honey block, so don't worry, it won't replace the original feature of slime block, instead, it will give more flexibilities and possibilites in many redstone contraptions and other aspect like buildings 😉 [link] [comments] | ||
Posted: 17 Dec 2020 08:25 AM PST It is self explanatory, but this would be because of the environment Axotyls would spawn in, the lush cave. Moss is moist most of the time, and it would make sense for them to be able to safely walk around in their environment. Other wet blocks could also have the same effect on them. Maybe splash potions should reset the timer too? [link] [comments] | ||
Posted: 16 Dec 2020 07:32 PM PST I've been thinking about, especially with the new caves and cliffs update, about special mountain villagers that live in the side of the large mountains/cliffs. To start with the effects of coming into the high parts; you are feeling fatigued because of the low oxygen and if you run you get slowness for a couple seconds after running a bit and you lose hunger quicker. And the villages themselves; and mostly normal plains looking. However there are only small huts of wood and most structures are of stone. The villager trading system is quite different as well. Because emeralds only spawn in the mountains and are more accessible, they are cheaper and like paper money. These villagers run on lapis(maybe gold or Redstone or copper idk) and diamonds, which while can be traded are like netherite to diamond or gold to paper money so it's only in low quantities and high rank villagers. While there are many downs to villages here the chests carry good loot (emeralds, gold, copper. Rarer things such as iron and diamonds as well) like piglins, they really like their loot just as much as surviving so they would give more expensive trades. Iron is rare here so I don't recommend making automatic iron farms here. The villages don't need iron golems since they make sure to lantern up the place and no hostile mobs can clime up there. Except phantoms. This might unfortunately be too different or not get noticed and die on new but I thought I might as well write it out and remember it. (More info in comments) [link] [comments] | ||
Add some kind of flat, glowing block. Neon Lamps. Posted: 17 Dec 2020 12:49 PM PST
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Splashing an axolotl with a water bottle in the nether should sustain them for a few minutes Posted: 17 Dec 2020 12:33 PM PST Similar to how snow golems can be splashed with a potion of fire resistance and live for a few minutes in the nether. [link] [comments] | ||
Posted: 17 Dec 2020 09:45 AM PST This is made with three glass ### -#- #-# The - represents tinted glass and the # represents nothing. When made it looks like a glass bottle but darker. It works just like a glass bottle but the special thing about it is it conceals the potion inside so instead of being called Potion of Strength it would be called Tinted Potion. It would be a black potion and wouldn't differ in effect. This item would be really useful in mini games as their is no way of telling whether it's a poison potion or a regeneration potion. This is a small thing which would make many more things possible. [link] [comments] | ||
Posted: 17 Dec 2020 03:06 PM PST At this point, everyone and their mother knows about the speed running controversy involving Geosquare and Dream, in which Geosquare is alleging (with strong statistical evidence to back him up) that Dream altered the rates of piglin pearl trades and blaze rod drops to get better runs. Now I'm not going to make too many comments about the situation itself or take a side on a developing situation. But I'm sure Dream, Geosquare, and everyone can agree on a couple general points. The first being that it is obviously never ok to cheat. And the second is that the Nether update has devastated the speed running community with a few key changes, the biggest of which is Piglin pearl trading. Piglin pearl trading is the best, worst, least consistent, most frustrating, and only viable way to get ender pearls if you're serious about getting a world record, and it has only gotten worse with the recent small update that cut the ender pearl quantity in half. Piglin pearl trading is entirely random, and it's for that exact reason that it's a terrible way to complete the game. I know of a good way to improve Piglin pearl trading that will alleviate speed runners. Piglins with swords are more likely to trade pearls, and when they do they do it at higher quantities. This suggestion would go along with an entire trading system in which we can use golden tools to help moderate what the piglins drop when we trade with them (ex: sword-higher chance for and greater quantity of ender pearl, raw porkchop, pickaxe-higher chance for and greater quantity of blackstone, netherbrick, shovel-higher chance for a greater quantity of gravel, soul sand, etc). Golden tools would basically serve as a rough equivalent to work station blocks, in which we can manipulate Piglin trades by giving them a particular tool to work with. Piglins with no tools or a crossbow would have the current loot table by default. This would really help speed runners because it would give them a way to get more pearls from piglins consistently by giving them a golden sword, and this would be especially helpful since many piglins naturally spawn with golden swords already. That and the new trading system would make any desired commodity from piglins easier to acquire if you give them the appropriate tool. [link] [comments] | ||
Artisan's furnace, a furnace for decorative items Posted: 17 Dec 2020 11:46 AM PST A furnace that works like the Blast furnace and smoker, but it smelts blocks like stone, glass, glazed terracotta, etc. It would be really helpful for large builds. [link] [comments] | ||
Note Blocks Hold Their Sound When Powered Posted: 17 Dec 2020 02:31 PM PST I've been messing around with note blocks lately and I noticed there's no way to hold a note block's sound longer. I think note blocks should hold their sound when powered by a redstone signal. You could go even further with this if note blocks were softer/quieter when the restone signal strength is lower. [link] [comments] | ||
Posted: 17 Dec 2020 02:25 PM PST I would like a new mob in the nether. I know the nether update already came out but I thought I'd say my idea anyway -A new form of a Piglin called a Seared would spawn under lava. -Seared can be spawned from a Zombified Piglin being under lava for 20 seconds. -When Seared attack you, you will always get lit on fire. -This mob would be neutral, it would also stand up for Zombified Piglins if you attack them. -They can be seen riding striders sometimes, just like regular Zombified Piglins. -They will sometimes spawn outside of lava, but it always has to be 5 blocks away or less from lava. -Seared can also spawn on top of Magma Cubes, creating a Magma Cube Jockey. They have full control over it so the Magma Cube wont be hostile until you hit a Seared/Zombified Piglin or kill the Seared on top of it. [link] [comments] | ||
Posted: 17 Dec 2020 08:56 AM PST I find it weird how sheep like to munch on grass yet the food they love is wheat. I feel it would make sense if mobs could walk on your crops and eat them ( destroying the soil ofc) and each mob would eat their food; cows and sheep eat wheat, pigs eat carrots/potatoes, chickens eat wheat that has not grown, etc [link] [comments] |
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