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    Minecraft [Brainstorm] Top Monthly Suggestions for April 2021! This Month's Theme is "Arthropods"!

    Minecraft [Brainstorm] Top Monthly Suggestions for April 2021! This Month's Theme is "Arthropods"!


    [Brainstorm] Top Monthly Suggestions for April 2021! This Month's Theme is "Arthropods"!

    Posted: 11 May 2021 06:26 AM PDT

    Your monthly reminder that yes, there are suggestions and ideas that do get over 200 upvotes from the Minecraft Community. Truly crazy, Innit?

    In this post are showcased all the suggestions that have achieved beyond 200 upvotes, as well as the 10 closest stragglers that were just shy of making the mark.


    Hello and welcome to the April TMS! I hope you've all had lots of easter eggtastic fun this April.

    Also you may have noticed, a new mod, u/HoveringPigs, will be writing the TMS for the month of April. Hopefully this goes oinkingly well! :P


    So without further ado, let's take a look at the top and breathtaking suggestions of the month of April! To start us off, we have 105 awesome suggestions that broke the 200+ upvote mark, with 25 reaching 200+, 9 of those reaching 300+ upvotes (Luminous!), 5 reaching 400+ (Awesome!), 5 reaching 500+ (Brilliant!), 4 reaching 600+ (Fabulous!), 3 reaching 700+ (Incredible!), 1 reaching 800+ (Grand!), 1 reaching 900+ (Magnificent!), 12 reaching from 1000+ -- 1500+ (Enlightened!), 23 reaching from 1600+ -- 2000+ (Divine!), 13 reaching from 2100+ -- 2500+ (Legendary!), 3 reaching from 2600+ -- 3000+ (Mythic!), and finally, 1 reaching from 3100+ -- 3500+ (Omnipotent!)!. Quite a few this month, but still a solid number.


    And here's a look into what types of suggestions made it onto this list with 200+ upvotes:

    Blocks & Items: 21

    Mobs: 14

    Terrain: 13

    Sound: 6

    Plants & Food: 5

    Structures: 5

    Magic: 5

    Gameplay: 5

    Advancement: 5

    AI Behaviour: 5

    General: 3

    Command: 3

    Combat: 2

    User Interface: 2

    Controls: 2

    Monthly Theme: 2

    Easter Egg: 2

    Redstone: 1

    Weather: 1

    Java Edition: 1

    Achievement: 1

    High Quality Post: 1

    Dimensions: 0

    Bedrock Edition: 0

    It seems that Block and Items have been the most popular idea theme, and Mobs has gone up the ranks again this month, after its downfall in March. We also have 2 special Easter Egg suggestions exceeding 200 upvotes! No Dimensions posts have managed to reach 200+ upvotes this month.


    THEME: "Arthropods"

    Many of you may already be familiar with what arthropods are, but some of you may not, so here are some short but important information on what arthropods are. An arthropod is defined as:

    • an invertebrate animal
    • having a hard cover called exoskeleton
    • having a segmented body
    • having paired jointed appendages.

    Insects such as bees and arachnids such as spiders are some examples of Arthropods (while creepers and wardens aren't arthropods). Here's some more information if you want to learn more about them :P

    In Minecraft, there's an enchantment called the Bane of Arthropods which the player can use to increase damage and inflict slowness to arthropod mobs when fighting. But currently, it isn't that much useful as there are only a very few arthropod mobs in game (spiders, cave spiders, bees, silverfish, and endermites) and all of them are not really that strong and difficult to fight without using the Bane of Arthropods enchantment. What challenging arthropod mobs could we add to the game that would make the Bane of Arthropods enchantment more useful? How could we improve our Minecraft arthropods and what are some interesting ways to make them challenging? Feel free to suggest your ideas about these little creepy crawlies, whether it's improving the arthropods we already have, or adding an entirely new arthropod to the game!

    Please note that you can suggest either arthropods coming from real life (most real life arthropods are an exception to the non-hostile real life animal rule, except some endangered arthropod species like bees), or come up with unique ideas about arthropods which don't exist in real life but still fit the arthropod characteristics! Also make sure to check the mobs section of the FPS List before you click the "submit" button.

    Monthly Challenges May 2021

    1. Get more than 200 upvotes on a monthly theme post (+20 points once, +5 for 50 more upvotes)
    2. Include a concept art, models, or textures of your mob idea in your post (+30 points once)
    3. Come up with a unique idea involving revamping existing mobs or adding a new and challenging one based on the theme of this month (+20 points once)

    Steps to participate:

    • Your post must be in r/minecraftsuggestions. Your post will also automatically appear in the "monthly-workshop" channel of the MCS Discord - we recommend that you join.
    • Be sure to check the rules before you post
    • Make sure your post has the [Monthly Theme] flair
    • Must be posted within the correct month

    Special Mentions

    Congrats to u/Hitomi_Minami for being MVP for the month thanks to their 3100+ post

    Finally, we have the winner of last month's Monthly Challenges (Theme: Transportation). Last month's challenges were:

    1. Get an upvote percentage of 90% with more than 30 upvotes on a monthly theme post (+20 points once +5 for every 3% more)

    2. Collaborate with and credit at least one other person after brainstorming and writing up your post (+25 points once)

    3. Come up with a unique idea involving revamping existing gameplay or a gameplay mechanic (+10 points once)

    The winner is u/Trigonaut who has gained 65 points, from this/these posts: [https://www.reddit.com/r/minecraftsuggestions/comments/mjnf1p/ziplines/] This puts them in #1 place on the Top Monthly Challengers leaderboard!

    Great Job Suggestors!


    IN OTHER NEWS:

    Our Subreddit have reached 350000 Members!

    Moderator Applications:

    We're now looking for more moderators. Right now, we're mainly interested in more discord moderators, but we're always open for more subreddit moderators, so if you wish to become a moderator for our subreddit or discord server, we have made new forms for you to fill out!:

    Subreddit mod application

    Discord mod application

    Note that as a moderator, you will have to invest in your time into MCS and be an active moderator as a whole. Finally, good luck to those who wish to apply!

    Speaking of discord, our discord server have had quite a lot of changes this month

    We've revamped the art channels, added the #art-display channel for showcasing finished art and the #art-development (previously design-showcase) for WIP art and all the feedback.

    We've also added some new Suggester roles and a new role called @Artist.

    If you have your own artwork you want to share and receive feedback from other fellow artists about it, feel free to join our Discord Server :P (link will be posted after the announcement of the changes in FPS List)

    This month's wiki changes:

    FPS:

    • Depth meter (displays Y-level, or indicates depth in some way).
    • A music disc/painting/banner pattern for every update.

    And now for another reminder for everyone, please read the FPS List before making any suggestions just to be sure that your idea hasn't already been covered or posted frequently in the past. Also, if you have a Discord account, we'd also like to invite you over to our official MCS Discord server if you ever feel like doing some real-time brainstorming. Or, you know, just put up some memes, we have those too (just keep them SFW and in the proper channels. ;)

    KEEP IT UP, FELLOW SUGGESTORS!


    ♦️** Beautiful Suggestions 200 and Beyond **♦️

    If there was a suggestion that was missed, please let us know below. Despite our best efforts, we haven't yet reached infallible perfection just yet (we're still trying, impossible as it might be), so some mistakes are still within the realm of possibility.

    And here are the 10 honorable ones:

    All Monthly Suggestion Posts are catalogued on the subreddit's TMS Catalog Wikipage.


    And finally, you can see some suggestions that have actually been implemented on the Successful Suggestions Wiki Page! Maybe one of these will make it on there someday! If you have a suggestion that actually has been implemented in some form or another, please let us know so that we can update the list. Thanks!

    Note: The comments are not for posing ideas unless they pertain to the feedback theme. If an idea crops up in a discussion, then that's fine, but for posting a suggestion for the community and the developers, that is what the "submit" button at the top right is for.

    Until next time folks, have a fantastic day/night, and take care! :D

    submitted by /u/HoveringPigs
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    Spider crab

    Posted: 11 May 2021 08:21 AM PDT

    Spider crab

    A spider crab is a hostile arthropod that will crawl across the bottom of deep oceans and ocean trenches but also rarely in more shallow waters and near shipwrecks. (crabs are technically arthropods)

    If you get too close it grabs you with its long arms and holds you down under water slowly drowning you. When you are further away it will hit you normally but it has longer reach compared to most mobs because of its long arms. It also snatches nearby fish to kill.

    As for the drops it would drop crab meat or rotten flesh, rarely a nautilus shell, xp orbs, maybe something else crab related like pinchers or crab legs.

    This is inspired by the Japanese spider crab but it behaves differently and is not considered the same creature, the same way hoglins are inspired by warthogs but are not. It would be slightly larger than a player.

    Japanese Spider Crab

    submitted by /u/_Anonymous_Person_7
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    New boss? Leviathan.

    Posted: 11 May 2021 09:22 AM PDT

    I had this idea bc there's a sound similar to whale in the game. and by some research. Whale can be heard from 3000 Km(Means a massive creature). It'd be interesting an aquatic boss. I'd say, Invocation method through conduits and ocean fortress

    submitted by /u/AlexSeerck2004
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    Fire Vines and Bottle of Fire

    Posted: 11 May 2021 02:33 AM PDT

    Fire vines appear in caves in the Nether. When you walk into them you will be burned. Any flammable objects in a 2 block radius will be burned. They can be harvested by shears but they will do 2 durability instead of 1. Harvesting it with anything else will burn you(same damage to walking on magma, not on fire).

    By brewing it with a bottle of Dragon Breath, you get a bottle of fire. Use gunpowder to turn it into a splash potion, like any other pot, or else drinking the bottle will do damage as much as lava regardless of armor.

    Splash Fire Bottles can be thrown at players and mobs to inflict a napalm like effect. Everything in a 5 block radius will erupt into flames, everything in 10 block has a 50% chance to be caught on fire. Any direct hits inflict 15 damage and an additional 1.5 hearts per second(counting armor).

    submitted by /u/Lobotomized_Cunt
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    Lightning in a Bottle

    Posted: 11 May 2021 10:46 AM PDT

    When struck by lightning while holding an empty bottle, it becomes lightning in a bottle. When thrown, (like a splash potion), it summons lightning where it lands

    If you add this to a trident with channeling in an enchantment table, the trident becomes Charged, and will summon lightning where it lands regardless of the weather. This may be done as many times as the trident is charged.

    Add 4 levels of channeling, 1-4.

    Channeling 1- Up to 4 charges

    Channeling 2- Up to 8 charges

    Channeling 3- Up to 12 charges

    Channeling 4- Up to 16 charges

    submitted by /u/BurnedScrambledEggs
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    Able to keep storage blocks open

    Posted: 11 May 2021 08:26 AM PDT

    Shift right clicking with a empty hand could make the storage block stay open, so barrels lids would stay open and the top of chests/shulkers would stay up. Shift right clicking a storage block already forced open would do thr same thing. This could be used for decoration or for telling someone that a chest has been opened/emptied as they would stand out.

    submitted by /u/Memelord_In_Training
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    Cut out Baby Villager's growing time by giving lots of breads to them

    Posted: 11 May 2021 04:43 AM PDT

    Rather than waiting 20 real life minutes for them to grow into adult, would be nice if a stack of bread cut out their growing time by 4 minutes (or any other minutes). If that's seem overpowered then any other way to cut out their growing time would be good to me.

    submitted by /u/marioforever97
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    Woolly Spider

    Posted: 11 May 2021 02:40 PM PDT

    Note: This is assuming that the ice caves in the bedrock beta are an intentional feature

    The woolly spider would be a new varient of spider that spawns in the new mountain ice caves and rarely under snowy taigas and tundras. They are about the same size as normal spiders, but are slightly larger because of their woolly coat of hairs used to survive in their cold enviroment. They are also brown instead of black, white white spots at the end of their feet. Because of their thick hairs, they have 20 health points intead of 16 like normal spiders.

    When they attack the player, they deal 2 hearts of damage and give the player the freezing effect for 13 seconds (it takes 7 seconds for the effect to begin, so the player takes damage for only 6 seconds).

    Once killed, the woolly spider will drop a spider eye, string, and rarely a frozen fang. The frozen fang can be brewed with an awkward potion to make a potion of freezing resistance. It can also replace flint in the crafting recipe for arrows to make four freezing arrows. Freezing arrows give their victims the freezing effect for 15 seconds (7 seconds for the effect to begin, 8 seconds of damage).

    Thank you for reading my idea, and please respond to share your input.

    submitted by /u/Orange_the_Alien
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    Shacks, huts, tents, stationary caravans, and abandoned surface resource outposts

    Posted: 11 May 2021 11:08 AM PDT

    While Minecraft already has some structures generate more in the wilderness such as igloos and structures from taiga villages, it would be interesting to come across other structures as well.

    • Shacks could appear across most biomes, and some could look cobbled together from rubble and garbage. Some shacks can be more overgrown as well. They could appear almost anywhere including mushroom biomes. They could on rare occasions spawn witches, nitwit or priest villager variants, and possibly other mobs such as illagers. Remote shacks could even be used to introduce at least one new mob, such as a thief or hermit mob for example. They would also be neat for role playing, maps, exploration, survival, and eccentric charm.

    • Huts can generally made with simple materials like dirt, cobblestone, terracotta, bricks (stone, clay, or even mud), and hay. Thatched roofs would be nice to occasionally see on generated structures in game.

    • Tents could be intact or torn and mostly be simple, though more elaborate standing room tents and awnings could also appear.

    • Stationary caravans could be the wreckage of old voyages on land while others could be settlements similar to villages. The carts can be tented, roofed, or open air, and the wheels locked in place on/in the ground or missing. Inhabited caravans could have villagers or more hostile mobs such as witches and pillagers. There could also be some loot such as potions, scrolls, and magical items there as well. To make these structures even more interesting, there could be wheel tread tracks in the surrounding landscape a little before finding the caravan. This could be as simple as a 1/2 to one block deep tail following the wheels.

    • Abandoned surface resource outposts could be a unique and interesting addition to Minecraft that could give more depth to the development of some villages and structures. These would largely feature as logging camps, built relatively small and most if not all would be abandoned. The camps could be surrounded by fences or ruined walls built from previously sharper/sharpened logs. The tents and structures would probably be mostly gone save for some forgotten tent stakes and posts. Log tables, simple wooden benches, and other remnants could spawn on limited occasions. The most common clutter would probably be logs, tree bark, stripped wood, and small amounts of wooden planks.

    submitted by /u/Maven_of_Minecraft
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    Flume box

    Posted: 11 May 2021 04:32 AM PDT

    You should be able to carve out log sections to make flume sections. Add them together to make ways to transport things in water. With or without the drop every 8 sections

    submitted by /u/Sir-Toppemhat
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    Blocks with gravity should fall through dripleaf plants.

    Posted: 11 May 2021 01:04 PM PDT

    Since the dripleaf plant isn't able to hold the player or items, it only makes sense that it shouldn't be able to hold blocks with gravity, (anvils, gravel etc.)

    submitted by /u/QuixideMC
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    A gamerule to show armor

    Posted: 11 May 2021 10:04 AM PDT

    Probably exists in Java, I play bedrock. There could be, in the world settings, a show armor rule. This would make armor not show up. I love protection, and I want to see my skin, so merge these things and problem solved! Yes, it would defend you still, and yes, the armor points would still show up at the bottom. I think this could just be a nice feature. Or maybe only the outline would show up, like a glowing effect that doesn't go through blocks with a different color for each armor type. I dunno, but I think it'd be nice.

    submitted by /u/antimetal86
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    Matriarchs and Greenbacks

    Posted: 11 May 2021 11:43 AM PDT

    Matriarchs are an uncommon mob that spawns at night in forest biomes and all of it's variants. They are large spiders that are bigger than the regular counterpart and will create baby spiders to swarm the player.

    Greenbacks are a mob found in jungles at night, they look the same as a regular spider besides them having green eyes and well, backs. They act the same as a regular spider but have a coating of natural armor giving them 7 points of defense.

    submitted by /u/Deplizz78
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    Use for the Fletching Table.

    Posted: 11 May 2021 11:04 AM PDT

    I have a great idea for the use for the Fletching Table. The Fletching Table can be used for easier getting tipped arrows. With 8 arrows and a throwable potion will U get 8 tipped arrows.No one craft tipped arrows because they are too expensive. At first U have to go to the end, grab some dragon's breath, make a lingering potion and craft only 8 tipped arrows. a small great idea that two unused features have a great use. would be cool in the future combat update.
    (maybe in Java Edition)

    submitted by /u/SoberCaine05
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    Shuriken

    Posted: 11 May 2021 07:10 AM PDT

    This is crafted with 4 iron nuggets. You throw them. They hurt people and they stick in walls. 10% chance of breaking when hitting a wall. Does 5-12 damage. Can be picked up. Stacks up to 16.

    That's it.

    submitted by /u/Lobotomized_Cunt
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    A sequel to the weapon update

    Posted: 11 May 2021 12:57 PM PDT

    • shieldbreaker/armourbreaker It can be put on axes, picaxes and swords.

    For the sword it makes it so you have a possibility of breaking someone's shield with a normal crit

    For the axe and picaxe it makes it so you break the shield without a crit, the cooldown bar has to be full tho, it also deals extra damage if you do a crit and break the shield It also takes more durability out of the armor/shield (maybe under certain conditions?) (Maybe it transfers it to you like in exp or smth else?)

    An alternative could be adding a second cooldown bar for the same effects or maybe greater effects, that's a way to balance it

    • Weightless Either gives a light slow falling effect (not as strpng as the potion but enough to reduce fall damage a tad) and it's on the boots/armour Or it reduces the cooldown for weaponry in general (all tools except the shovel)

    • Herculean Gives a strength 1/3? Effect or something similar to the player when in chestplate, gives speed 1/3 when in pants and/or boots

    • Alchemist Keeps any potion effect for longer (armour)

    submitted by /u/thoughts_of_zer06
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    Here’s an Idea. Minecraft small update. The Seasonal Update

    Posted: 11 May 2021 06:54 AM PDT

    So Minecraft doesn't really have seasons all that much and it sorta makes it bland. So what if we added where every 30 to 40 mc days it went to the next season. Spring is when the grass and trees are very vibrant. Flowers start to appear as well with the new addition of the dandelion. Rain is increased as well. Summer is when it looks like good old Minecraft. But with less rain. Now we get to my favorite season...Fall. Fall would turn the trees leaves yellow, orange, and in rare cases even red. Rain does not often appear. Next up is winter. This would turn the trees leave white and would would cover the grass in snow. Almost every block would turn be covered. And rain would be replaced with snow. A new item could be crafted too called the seasons reader. It can be crafted with iron, red stone, and a dandelion. I think this would be a good addition to Minecraft.

    submitted by /u/beepBoi2
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    Ability to mix wool

    Posted: 11 May 2021 01:42 PM PDT

    So, ofc the title gives you the general idea, but it might be a little confusing. So basically what im saying, is that you should be able to mix wool together like dyes. Red and yellow dye gives you two orange dyes, and it would make sense if you could mix red and yellow wools to get two orange wool. This would allow for smaller wool farms, like just the basic colors. Red, yellow, blue, white, black, gray, and brown. All the other colors would be able to be mixed together, to create what i think is every color in the game. Want cyan? First mix blue and yellow, then mix green (gotten from the blue and yellow) and blue, and now you have cyan. Simple enough i think.

    How Is This Realistic? Its simple, i think of it as weaving the two different colors together, like just criss-crossing the strands of wool, which give your mind the illusion that its another color.

    submitted by /u/BIue_tiger77
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    Amethyst obsever

    Posted: 11 May 2021 03:26 PM PDT

    The observer block is a good components for redstone.

    It will be great to create an observer who can produce redstone signal when entity was seen by the "new observer".

    For the craft it will be the same than the original observer but the amethyst shard will be used instead of nether quartz.

    submitted by /u/Lawice2
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    New mechanic for bushes and cacti:

    Posted: 11 May 2021 11:15 AM PDT

    When you are in the middle of a berry bush, you take damage, just like with cacti.

    I think that if you stay for more than 5 seconds in some of these blocks, you stop receiving damage, as if the player had found a comfortable position, but, if the player moves quickly, he will receive triple the expected damage, equally if it breaks the plant with which it is in contact.

    In addition, although I do not think it is likely, it can have many bugs and also be very annoying, 15-20 minutes after coming into contact with a cactus or bush, a point of damage is received, as if you had a thorn stuck

    submitted by /u/Munnu360
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    Command remote

    Posted: 11 May 2021 12:03 PM PDT

    What is it

    A command remote would be a special item that is only obtainable through commands: /give @p command_remote .
    You can use a command remote by re-naming it the same as the hover note of a command block. If you right-click it, you activate the command block.
    If you are in survival mode, using a command remote would take one durability it. It has seven uses in total. You can't stack it.

    Texture

    You can change the texture of a command remote by changing it's data value. The normal looks like a normal TV remote, setting the data value to 1 changes it to a rune, 2 to a crystal and 3 to a cellphone to make it fit for maps and stuff.

    submitted by /u/dude_wtf437
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    When you throw splash potions or break glass you get broken glass

    Posted: 10 May 2021 11:28 PM PDT

    Broken glass's sole use is being smelted back into glass, to conserve sand if you misplace glass and do not have silk touch, use splash potions, etc

    submitted by /u/Asadefa
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    Slimmer fitting armor

    Posted: 11 May 2021 09:09 AM PDT

    I wish their was an option to have armor look more slim fitting I don't really like how bulky the armor fits of characters probably like an option on the skin like thin arms you know.

    submitted by /u/Zildrann8
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    Add a seperate sounds section for redstone blocks

    Posted: 10 May 2021 07:16 PM PDT

    Theres nothing more annoying that the repeating sound of a dispenser ticking. There should be a separate option to disable all redstone noises like dispensers and pistons.

    submitted by /u/liquidportal6199
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