Minecraft Animals that die from the wither effect drop rotten flesh instead of their usual meats |
- Animals that die from the wither effect drop rotten flesh instead of their usual meats
- More uses to potion effect arrows
- Different Title Screen
- More Biomes in the Nether
- When a Chicken is attacked and enough are around, they all swarm the player and peck at them.
- Roasted Seeds
- New enchantment: summoning
- Rotate Blocks via hand
- Pandas are a little too giant, they should be shrunk just a tad.
- Adding a potion to a campfire adds the effect to it like a lingering potion
- An actual suggestion
- There should be inverse redstone powered blocks
Animals that die from the wither effect drop rotten flesh instead of their usual meats Posted: 12 Jan 2019 11:29 AM PST |
More uses to potion effect arrows Posted: 12 Jan 2019 11:10 AM PST Speed arrows travel faster and jump/slow falling go further [link] [comments] |
Posted: 12 Jan 2019 01:25 PM PST Alright, so, we all know about the title screen. Its the first thing you see when you launch Minecraft, besides the Mojang logo, and some versions don't even have that. What I think is gonna happen, and what is happening, is that based on the update, they'll change the title screen background to fit the update. In 1.13 they changed it to underwater near a ravine and a shipwreck. In 1.14 they're gonna change it to a village, and presumably in 1.15, if it's, say for example, a Nether update, the background will be the Nether, and so on. I think, instead of a singular background, it should change overtime. Starting as one thing, then fading into something else, Garry's Mod style. Like, it could start as the original one, then fade into the village, then into the underwater, then into the nether, and fade into something else at random. You could have a building contest, and the, say, 10 winners get a cape, and their build featured in the title screen. Although, just having their build featured would probably be good enough for anyone. I have a few ideas for ingame screenshots that should be featured. A Nether portal built into the wall of a cave [link] [comments] |
Posted: 12 Jan 2019 01:55 PM PST Not enough to explore in the Nether? Want to see more biomes? Great, read on! PrerequisitesTo add more biomes, the Nether would also need more blocks, mobs, etc. Some of these features will be mentioned in the list of biome suggestions. Nether Storms The Nether equivalent of weather. Sometimes, a nether storm occurs. You know when there is a Nether storm because you will see fire particles everywhere. The effect depends on the biome. Magma Fruit Used to craft magma roots for replanting nether trees (see below). Like chorus fruits and golden apples, magma fruits can be eaten even if the hunger bar is full, giving the player a special effect (10 seconds of Fire Resistance in this case). Magma Bark Can be used as fuel in a furnace, or thrown to set things on fire. Can also be used to craft magma wood, a decorative block. Nether Stalk Grows like sugar or cacti, but you plant it on soul sand. Smelt it to make nether bark. Black Nether Brick A variant of nether brick blocks, crafted using nether brick items and wither roses. Magma Trees Grows on the netherrack, including the walls or ceiling. The shape is sort of like a chorus tree, but it can branch out in any direction. Magma trees primarily consist of a block that drops magma bark, but they also grow a block that drops magma fruit. Wither Bunkers A small building, mostly underground, made of black nether bricks. The entrance is an iron trapdoor, with ladders below. Inside is a brewing stand and a treasure chest. Burned An offshoot of drowned, spawning in certain parts of the Nether. They do a melee attack, setting the player on fire in the process. Some burned spawn with a bow, in which case they shoot flaming arrows. They drop bones and fire charge. If the player has a bucket in their offhand, killing a burned also has a small chance of filling the bucket with lava. Nether Spiders A third type of spider, with the size and speed of a cave spider. However, they stay neutral in dark areas. Possible biomesThese are just examples of what could be added. Feel free to suggest other biomes. The mobs listed are for areas that are not in fortresses. Classic Nether Pretty much what the Nether looks like now, but without the lava oceans (lava oceans would be a separate biome, see below). Zombie pigmen, ghasts, and sometimes magma cubes and endermen spawn. Nothing changes during Nether storms. Lava Ocean Unlike the current lava oceans, these would be larger and generate islands of soul sand. Zombie pigmen, ghasts, and sometimes magma cubes and burned spawn, except during storms, when only magma cubes spawn. Magma Forest Magma trees generate all around. There is quartz, mushrooms, and lots of magma blocks, but no glowstone. Magma cubes, zombie pigmen, and sometimes endermen and Nether spiders spawn. During storms, burned also spawn, and zombie pigmen become hostile. Dense Magma Forest Lots of caves, with magma trees inside. Often, the magma trees are so close together that the player must break blocks to get around. Like normal magma forests, glowstone does not generate. Magma cubes and Nether spiders spawn. During storms, the Nether spiders become hostile and set players on fire. Fire Lands Lots if hills, with occasional magma trees, lava lakes, and glowstone clusters, though no magma blocks. Zombie pigmen, ghasts, and burned spawn. During storms, blazes will also spawn, and netherrack will randomly ignite. Soul Desert The ground is covered in soul sand, with nether stalks growing. Zombie pigmen, ghasts, burned, and sometimes endermen spawn. The pigmen become hostile due storms. Wither Barrens Large, open space with dirt replacing much of the netherrack. Nether fortresses do not generate in this biome, but wither bunkers do. Only wither skeletons spawn naturally in this biome. During storms, many blocks "decay" overtime; flowers become wither roses, torches disappear, etc. [link] [comments] |
When a Chicken is attacked and enough are around, they all swarm the player and peck at them. Posted: 12 Jan 2019 12:07 PM PST |
Posted: 12 Jan 2019 09:17 AM PST The title pretty much explains itself. You gather seeds, throw them in a furnace, and a few seconds later, roasted seeds. How many hunger bars it should fill up, I'm not quite sure. Half, or maybe even a quarter of a bar. [link] [comments] |
Posted: 12 Jan 2019 08:15 AM PST Basically how this works is you put it on your armor and upon command it will come to you. -Where to find it This cant be obtained from an enchantment table it must be found in the world in places like strongholds or end cities. -how to use it Once you have put the enchantment on your armor you need to craft a totem of summoning. This would be crafted with a totem of undying surounded by diamonds. Put it in an anvil with the piece of armor you wish to link it to (the armor must have the enchantment). It can be linked to one item for each armor slot. Right click on totem and it will swap your armor out for the armor it has been linked to. Right click again and the armor will go back to the chest or armor stand it was on giving you back any armor you had on before you used the summoning. [link] [comments] |
Posted: 12 Jan 2019 02:57 PM PST so basically you can rotate and block stipple by right clicking (doesnt apply to block like buttons that already have a right click function) this would be useful cause then blocks like stairs can be turned sideways or maybe a tool to rotate #sidewaysStairs [link] [comments] |
Pandas are a little too giant, they should be shrunk just a tad. Posted: 12 Jan 2019 11:05 AM PST I reckon they should be about 3/4 the size of the polar bear, this would allow you to have more in one enclosure as they wouldn't take up too much space, less daunting to come across and be a tad more realistic. [link] [comments] |
Adding a potion to a campfire adds the effect to it like a lingering potion Posted: 12 Jan 2019 01:36 PM PST When you add a potion to a campfire the potion is temporarily or permanently there, as well as the fire having particle effects of the potion,the effects would be with in a few block radius or the effect being anywhere in the light, you would get rid of the effect by putting out the fire or adding milk [link] [comments] |
Posted: 12 Jan 2019 01:18 PM PST A new music disc which plays bitch lasagna on repeat for 10 hours. Yes i'm actually serious. This is my legitimate suggestion. [link] [comments] |
There should be inverse redstone powered blocks Posted: 12 Jan 2019 09:02 AM PST Like a piston that is extended unless it's powered. Could be crafted by adding a redstone torch [link] [comments] |
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