Minecraft New Nether biome- Glowstone chasm |
- New Nether biome- Glowstone chasm
- Allow fences, walls, iron bars and glass panels to connect with string.
- More food!
- Dogs should drop dog collars upon death to remember them when they die
- Add the north star(I hope I wrote that correctly)(northern star maybe??)
- you should be able to hang heads from chains.
- Make animals pathfind to water if they are on fire.
- New Mob Attribute: PeacefulDespawn
- Hedgehogs
- Every two times you defeat The Ender Dragon a cage spawns on a tower.
- Naming a cake 0.0.11a before placing it should give it candles
- Gravity blocks should stick to honey blocks
- Add a place in the Minecraft Launcher where the time you have played is shown.
- You can make more detailed carpets by replacing banners with carpet in a loom!
- A structure vote every Minecon Live event
- Fire should be purple on endstone
- [Biome] Sunken Lakes
- We need compressed dirt blocks
- New biome: The Sandy Forest
- Using the /weather command you should be able to make it snow even if you are not in a snowy biome
- Put the "Heal a Zombie Piglin/Zoglin" in the FPS list
- Before killing the ender dragon, enderman spawn rates should be higher and they should spawn more frequently
- Clay desert
- Strider goo
- Add hardcore to bedrock
New Nether biome- Glowstone chasm Posted: 18 Aug 2020 09:10 AM PDT Concept image here (sorry for the poor quality, my photoshop expired) The new nether update did a lot to make the new nether more interesting with many new biomes to explore. The problem is that there are all just as commonly found and there is no need to explore aside from areas around spawn to find the majority of things the nether has to offer. This is where the glowstone chasm comes into play as a biome with a much lower percentage chance of generating than the rest. Biome overview.
Flora and terrain
Special items
If you liked it please vote for it on the feedback page here and if you have criticisms leave them in the comments. Thanks! [link] [comments] | ||
Allow fences, walls, iron bars and glass panels to connect with string. Posted: 18 Aug 2020 08:37 AM PDT
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Posted: 18 Aug 2020 06:55 AM PDT There are so many possibilities for food with the current items! Chocolate cake, sweet berry pie, etc. I think along with having more food, you should have to "cook" certain items like a cake in the furnace. [link] [comments] | ||
Dogs should drop dog collars upon death to remember them when they die Posted: 17 Aug 2020 06:17 PM PDT When your pet dog (wolf) dies, it should drop a dog's collar as a token of remembering your lost pet when they die. It should have no use other than saying "[Name]'s Collar" It would be the color of the dogs collar when it was alive and have they're name that they were given with a name tag or if they weren't named, should just say Wolf's Collar. This could help people remember their beloved pet and would be a good addition to dog tombstones when they die. [link] [comments] | ||
Add the north star(I hope I wrote that correctly)(northern star maybe??) Posted: 18 Aug 2020 01:13 PM PDT Just a simple addition that makes the game a little cuter imo. [link] [comments] | ||
you should be able to hang heads from chains. Posted: 18 Aug 2020 12:25 PM PDT player heads, mob heads, etc. etc. all kinds of heads. i think you should be able to connect chains and heads in the same way you can with lanterns. if you were to try the two would not connect and i think its a really good idea for the two to be able to connect in such a way. it would be good for building, detailing, medieval style building, etc. i really think this should be a thing. [link] [comments] | ||
Make animals pathfind to water if they are on fire. Posted: 18 Aug 2020 02:02 PM PDT Right now if an animal gets catched on fire the animal doesn't even bother it, wich in my opinion is a bit weird. So my idea is if animals get catched on fire that they will try and pathfind to water or rain. Also if a animal catches fire but there's no water nearby, they will just run around like crazy. Also if a player puts an animal on fire without water nearby, it will try to run away from the player. [link] [comments] | ||
New Mob Attribute: PeacefulDespawn Posted: 18 Aug 2020 06:17 AM PDT An attribute that determines if a mob will despawn in peaceful mode. By default it's set to false for the enderdragon and peaceful mobs but with commands you can determine if any mob despawns in peaceful mode. [link] [comments] | ||
Posted: 18 Aug 2020 07:22 AM PDT Ok, hear me out, what if Hedgehogs were added to Minecraft. They would spawn in plains or maybe oak forests, and every now and again they would drop a spine, this could be used to craft a "spine sword" that would inflict lasting damage. Also you could tame them with hedgehog food that would be made out of beetles caterpillars and worms? (Possible new mobs as well???) so uh yeah that's my suggestion. [link] [comments] | ||
Every two times you defeat The Ender Dragon a cage spawns on a tower. Posted: 18 Aug 2020 01:30 PM PDT You can defeat the ender dragon 20 times. There are 10 towers. I think a new cage should spawn on a tower every 2 times that you kill the dragon. [link] [comments] | ||
Naming a cake 0.0.11a before placing it should give it candles Posted: 18 Aug 2020 02:15 AM PDT | ||
Gravity blocks should stick to honey blocks Posted: 18 Aug 2020 11:31 AM PDT | ||
Add a place in the Minecraft Launcher where the time you have played is shown. Posted: 18 Aug 2020 10:54 AM PDT It is something quite simple but I would like very much if they added, I would give you an idea of the time you have dedicated to the game [link] [comments] | ||
You can make more detailed carpets by replacing banners with carpet in a loom! Posted: 18 Aug 2020 01:04 PM PDT I think everyone has probably, at some point, wished they could have more detailed carpets. Well now you can! This would allow for more intricate and carpet and floor designs, without the need for custom maps, plugins, or mods. The editing process is exactly the same as with banners, but on a carpet instead. I think this could enable people to make some pretty unique and interesting carpet designs. [link] [comments] | ||
A structure vote every Minecon Live event Posted: 18 Aug 2020 03:55 PM PDT The biome vote every Minecon event is a great idea to make biomes better. This also should happen to structures as some of them became old and boring like dungeons and jungle temples. some other structures are just useless or derelict like desert wells and igloos. Even some big structures are so hard to find but not rewarding like woodland mansions. This vote would be exactly like the biome vote. Mojang pick up three structures and let the community vote for whatever structure they want during the event, then the winning structure will have a good revamp in the next update. [link] [comments] | ||
Fire should be purple on endstone Posted: 17 Aug 2020 05:31 PM PDT Simple as that Fire should be purple on endstone like how fire is blue on soul sand [link] [comments] | ||
Posted: 18 Aug 2020 03:33 PM PDT
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We need compressed dirt blocks Posted: 18 Aug 2020 11:09 AM PDT If sand has so much variation why can't dirt? Why don't we take Dirt Houses to the next level and make dirt a viable building material? Here is what I suggest:
Apart from that, dirt bricks and blocks would be cool as well. [link] [comments] | ||
Posted: 18 Aug 2020 12:21 PM PDT First: No, this is not an oasis in the middle of the desert, don't go "FPS list" on me! Now, the Sandy Forest would be very similar to the Oak Forest, sharing the same ground block, terrain generation and trees. But with some elements from deserts: sand, cactuses, dead bushes, lamas and husks. Fertalized Dirt, Pine Trees and Pumpkins would also come there... Water and flowers would be very rare tho. They would appear next to desert biomes, and they could have a red sand variant if next to mesa biomes. And maaaayybe a birch tree variant too? Villages here would come as a mixture of the plains and desert villages... Desert Temples wouldn't spawn tho, but Desert Wells would (idk, they would fit?). This biome wouldn't be groundbreaking and would just be some new little place to explore... [link] [comments] | ||
Using the /weather command you should be able to make it snow even if you are not in a snowy biome Posted: 18 Aug 2020 12:14 PM PDT | ||
Put the "Heal a Zombie Piglin/Zoglin" in the FPS list Posted: 18 Aug 2020 10:49 AM PDT Please, I've seen it so many times it starts to get old... [link] [comments] | ||
Posted: 18 Aug 2020 09:59 AM PDT And after killing the ender dragon, enderman spawn rates should be lower but not low enough to not find any. This would give a sense of actually having a significant effect on the game when you kill the ender dragon. [link] [comments] | ||
Posted: 18 Aug 2020 10:49 AM PDT Clay has always been pretty tedious to gather in large quantities. The fact that it's pretty rare and generates underwater kinda locks building large brick buildings behind long exploring and hours of digging. Clay deserts could fix the problem. The biome would be as rare as the mesa biome, and would look like a desert with a surface consisting of a mixture of sand and clay, being the only place where clay generates on the surface. This will still reward exploration, but it will make collecting lots of clay an easier task. Thoughts? [link] [comments] | ||
Posted: 18 Aug 2020 11:19 AM PDT Striders are cute. We all know that. And there should be a way to be able for them to not freeze on nether land. So I suggest feeding them magma cream for them to feel warm for a while. But what if we want to take them to the overworld? I suggest a new food, but only for the striders: strider goo. Crafted with magma cream and blaze powder, it makes them warm, even in the overworld. Only for a while though. [link] [comments] | ||
Posted: 18 Aug 2020 12:20 PM PDT |
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