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    Minecraft No-Glow Zombies - Minecraft 1.17.1 Pre-release 1 is out!

    Minecraft No-Glow Zombies - Minecraft 1.17.1 Pre-release 1 is out!


    No-Glow Zombies - Minecraft 1.17.1 Pre-release 1 is out!

    Posted: 18 Jun 2021 06:19 AM PDT

    Happy Friday! The first pre-release for 1.17.1 is now available for download. This pre-release introduces a few changes to some gameplay mechanics, and it also fixes a bunch of bugs.

    This update can also be found on minecraft.net.

    If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

    Changes in 1.17.1 Pre-release 1

    • Blue axolotls can now only be obtained through breeding
    • Non-screaming goats now have a rare chance to produce a screaming goat when bred
    • Status effects on goats now also apply when the goat is jumping or ramming
    • Raised the drop rate for copper ingots from Drowned to 11% + 2% per level of looting
    • Powder snow now fills cauldrons 2 times faster than before (still pretty slowly, though!)
    • Zombies, Zombie Villagers, Husks and Drowned will no longer pick up glow ink sacs

    The Caves & Cliffs Preview

    Download the latest datapack.

    Technical Changes in 1.17.1 Pre-release 1

    • In case of DNS-based redirection, the client will send the hostname actually used to connect (this restores the pre-1.17 behavior)

    Bugs fixed in 1.17.1 Pre-release 1

    • MC-123654 - Sun, moon, and/or clouds are not showing if render distance is below 4
    • MC-131290 - Enchantments are saved as shorts, but are loaded as and function with integer values
    • MC-156155 - Turkish lira sign (₺) appears as □ in the game
    • MC-194736 - Duplicate text mapping for U+00B7
    • MC-196999 - U+1FEC is wrong in Minecraft's font
    • MC-213986 - Pistons and dispensers can be used to create ghost blocks using powder snow
    • MC-219018 - Ghost items can be created using /item (server doesn't update client inventory correctly)
    • MC-223350 - Loaded chunks sometimes don't render until the player moves their head slightly
    • MC-225816 - Hanging Roots appear large when an item entity
    • MC-226461 - Logs can be replaced with stone near lava pools
    • MC-226948 - Withers are now affected by potion effects
    • MC-227387 - World gen datapacks will likely crash or softlock the game
    • MC-227435 - Lag when placing heads of non-existent players when on servers
    • MC-227483 - root_system feature config's codec uses a wrong field
    • MC-227520 - Overworld Fossils always generate at bedrock level
    • MC-227557 - End portal texture appears stretched after world conversion
    • MC-227618 - Small dripleaf is consumed without being placed when used on tall seagrass
    • MC-227651 - Group for lapis lazuli ore smelting and blasting recipes is misspelled
    • MC-227821 - Client crash when trying to create/edit realm immediately after deleting previous one
    • MC-227891 - Ender pearls despawn when player logs out of a server
    • MC-228219 - Thrown ender pearls disappear upon entering the exit end portal
    • MC-228343 - java.lang.NullPointerException when random_selector default feature isn't found
    • MC-228430 - Very long loading pause while booting the game ("Failed to add PDH Counter", caused by oshi)
    • MC-228828 - Specifying the --server parameter when starting the game, causes the game to crash
    • MC-229299 - Blue axolotls can spawn naturally

    Get the Pre-release

    Pre-releases are available for Minecraft Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

    Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar:

    What else is new?

    If you want to know what else is being added and changed in the Caves & Cliffs update, check out the release post.

    submitted by /u/sliced_lime
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