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    Minecraft Minecraft 1.18 experimental snapshot 6 is out!

    Minecraft Minecraft 1.18 experimental snapshot 6 is out!


    Minecraft 1.18 experimental snapshot 6 is out!

    Posted: 01 Sep 2021 07:01 AM PDT

    Minecraft 1.18 experimental snapshot 6 is out!

    OK we have a new experimental snapshot for you with biome tweaks, cavier ocean floors, and other minor improvements. Try it out (ideally in survival) and give us feedback!

    This update can also be found on minecraft.net. See also snapshot 1 and snapshot 2 and snapshot 3 and snapshot 4 and snapshot 5.

    https://preview.redd.it/l6nlvpkzcwk71.png?width=2207&format=png&auto=webp&s=68b04eee6eced0e663750180010959d1a89b4826

    Changes in experimental snapshot 6 compared to snapshot 5

    • Tweaked placement of the new mountain biomes so they match the mountain terrain and temperature better. Grove and snowy slopes are less likely to generate on mountain peaks. In cold climates grove and snowy slopes tend to start much lower down, while in temperate and hot climates they tend to start higher up.
    • Tweaked biome placement to reduce the risk of cold microbiomes, such as a small splotch of snowy tundra in the middle of a forest (birdpoop microbiomes). It can still happen, but not as often.
    • Fixed an accidental change from last snapshot that made lush caves smaller and more fragmented. Now they should be about as common as in snapshot 4 again.
    • Giant tree taiga and giant spruce taiga no longer count as cold climates from a biome placement perspective. So these biomes are less likely to mixed in with snowy biomes. This caused a small reshuffle of other biomes to maintain the overall balance.
    • Slightly reduced the number of water springs.
    • Slightly increased underwater magma, to increase the chance of finding air when diving in aquifers.
    • Cavier ocean floors! Aquifers under oceans/rivers are more likely to link to the underground. This means you are more likely to find cave openings on ocean floors that actually lead somewhere instead of being cut off. One consequence of this is that caves at y0-40 below oceans are more likely to be flooded. If you dive into an underground lake you might end up inside one of those flooded caves and pop out at the bottom of an ocean.
    • Underwater ravines are back. Cave carvers can now carve through sand and gravel on ocean floors, so underwater ravines and caves will no longer be hidden under a layer of gravel or sand. As opposed to MC 1.17, we no longer use a specific carver for underwater ravines, we just use normal noise caves and carvers but on ocean floors. So the underwater ravines won't look exactly the same as in 1.17, but we get a lot more natural variation. Magma may still generate inside them, as with all flooded caves.
    • Horses, Mules, and Donkeys now follow players holding golden carrots, golden apples, and enchanted golden apples. Makes it easier to get your horse across that deep river! Similarly, llamas follow hay bales.
    • That's all.
    • No wait, one more thing. Almost forgot the swamps. Swamps can now generate in dry areas. They couldn't in last snapshot, which seemed to make sense, but it turned out that sometimes a very small area will be drier than the surrounding area, causing microbiome issues like small spots of desert in the middle of a swamp. Swamps should be less fragmented now, and they appreciate that.

    NOTE: These snapshots are experimental! Some features may be significantly changed or even removed if needed to improve performance.

    Known issues

    • Low performance (we are working on performance optimization for the normal snapshots coming later)
    • Nether terrain is still messed up
    • End pillars still don't generate (however they do generate when you respawn the dragon...)

    How do I get experimental snapshot 6?

    Check this visual overview.

    Installation

    • Download this zip file
    • Unpack the folder into your "versions" folder of your local Minecraft application data folder (see below if you are confused)
    • Create a new launch configuration in the launcher and select "pending 1.18_experimental-snapshot-6"
    • Start the game and the remaining files will be downloaded
    • Play in a new world! Note: This version is not compatible with other snapshots.

    Finding the Minecraft application data folder

    • Windows: Press Win+R and type %appdata%\.minecraft and press Ok
    • Mac OS X: In Finder, in the Go menu, select "Go to Folder" and enter ~/Library/Application Support/minecraft
    • Linux: ~/.minecraft or /home/<your username>/.minecraft/

    How do I give feedback?

    Use this reddit post or the feedback site.

    We are mostly interested in feedback about the new world generation overall, and what it is like to play in it. We are also looking for feedback on the updated mob spawning.

    New feature requests are not so useful at this point, since the scope of the Caves & Cliffs update is already large enough and we want to focus on finishing the features that we've already announced.

    Note that we don't use the bug tracker for experimental snapshots. If you find any new important bugs you can post them here.

    Other questions

    What about the previous Caves & Cliffs preview datapack? Can I open old worlds in this experimental snapshot? What about Bedrock? When will these features show up in normal snapshots?

    These questions are answered in the original post for the first experimental snapshot

    submitted by /u/MrHenrik2
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