Minecraft Dogs should run to dropped bones and give them to you. |
- Dogs should run to dropped bones and give them to you.
- Skeletons should shoot slower or faster depending on the difficulty setting
- If there is ever going to be an update about overhauling both Nether and End then the devs should call it "A Nether-Ending Update"!
- Separate Jungles into Jungle and Deep Jungle
- Slimes shouldn't take fall damage like magma cube
- Update Current Redstone items we have instead of make new
- Snowy Leaves Will generate On Trees AS A NEW BLOCK In The Snow Biome
- Bed generates on Woodland Mansion
- The cactus should have their own block place sound
- Update the sky. (Update name: the sky is the limit)
- Minecraft RPG?
- An addition volcano suggestions
- Better Minecart system
- Re-add minecart physics changes from 14w11a.
- broken tools
- Add More Exciting Things to The Village and Pillage Update
- Do we really need tool-exclusive enchantments that do basically the same thing as other enchantments?
Dogs should run to dropped bones and give them to you. Posted: 23 Jan 2019 11:34 AM PST |
Skeletons should shoot slower or faster depending on the difficulty setting Posted: 23 Jan 2019 05:30 AM PST I just hate getting machine gunned down in normal mode, but I understand some people welcome the challenge so this should give everyone what they want [link] [comments] |
Posted: 22 Jan 2019 05:44 PM PST |
Separate Jungles into Jungle and Deep Jungle Posted: 23 Jan 2019 11:34 AM PST Regular jungles would be less thick and easier to navigate. It wouldn't have as much bushes on the ground. The Deep Jungle would be in the center of each jungle, surrounded by the regular jungle. Deep Jungle would be way more thick and would have more big trees and less small trees. Why?: I think current Jungles are way too messy and hard to navigate. It's not a bad thing, but when the entire is jungle is that, it gets a bit boring. I think Jungles look really cool without all the messy leaves. By seperating them into 2 types, we can have both messy jungles, and a bit cleaner jungles. (Jungle Edge biome would still remain in the game and would be unaffected by this) [link] [comments] |
Slimes shouldn't take fall damage like magma cube Posted: 22 Jan 2019 09:40 PM PST Cuz it doesn't make sense at all if it takes fall damage while its fiery counterpart doesn't... [link] [comments] |
Update Current Redstone items we have instead of make new Posted: 23 Jan 2019 03:43 PM PST I mean we already have them, but they could be much much better.
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Snowy Leaves Will generate On Trees AS A NEW BLOCK In The Snow Biome Posted: 23 Jan 2019 05:08 AM PST Obviously Minecraft is a game about building to your imagination and this is why the problem with leave changing in a biome is that it might restrict creativity. For example someone is building their under ground base with a lot of leaves in it(for what ever style their doing) and then they build under a snow biome and they turn white, this is not fun it ruins his creation. Thats why I suggest that trees instead spawn with a new block the exact same as leaves, but with a snowy texture. Also they could change back to normal leaves if near to much light unless in there is snow on top of them. This could be really cool if feed into a comparator, because it may add an extra small explosion in the community for redstone. It would also be cool if the Devs make it so that normal leaves can be converted to this new block if there is snow on top of it, but let's not get too far ahead just yet... Please send your feedback, Thanks [link] [comments] |
Bed generates on Woodland Mansion Posted: 23 Jan 2019 05:18 AM PST Since bed generates in villages, it should generate in mansions too cuz they're richer than villages. Makes sense? [link] [comments] |
The cactus should have their own block place sound Posted: 22 Jan 2019 05:28 PM PST The cactus should have their own block place sound. Now, it has a wool sound, thats weird. [link] [comments] |
Update the sky. (Update name: the sky is the limit) Posted: 22 Jan 2019 11:30 PM PST I really think the sky should be updated, besides the phantoms, we have nothing going on with the sky/sun/moon. I think there needs to be more things to come from the sky. From new entities to items, to dungeons to sun and moon phases to mean something. [link] [comments] |
Posted: 23 Jan 2019 01:28 PM PST When is mojang going to do a RPG open world fantasy game. They could have NPCs a story side missions. They have enough money to make a beautiful game and a massive world. They could even give it a different name then just "minecraft". It also could not be pixelated it could be on the PS4 and have amazing graphics. People will get bored if they just do minecraft only fixing patches and every five years a big update. Just a idea that I think they should explore. [link] [comments] |
An addition volcano suggestions Posted: 23 Jan 2019 12:30 AM PST I've seen a lot of suggestions for volcanos and would like to add a bit: Usually volcanic eruptions are mostly ash, so what if an eruption in this biome was programmed like snow in mountain biomes? It would be pretty cool if "volcanic ash" (new item/block) built up (just like snow layers when it snows). Also "volcanic ash" would work as a fertiliser (ash is a great fertiliser IRL) to compliment bone meal. I also think that the "weather status?" "volcanic eruption" should reduce the players visibility distance a lot so the world looks darker. [link] [comments] |
Posted: 22 Jan 2019 05:23 PM PST Basically, haven't you ever wanted to be able to link a furnace minecart, well, if you did you know it's probably useless. But what if you were able to, not only link a furnace minecart to up to 16 more minecarts and feed it anything with hoppers, they loaded chunks, so you don't have to follow them. Imagine sending shulkers upon shulkers of materials thousands of blocks away cheaply and easily while you keep grinding-mining, whatever you want, and not having to go to your storage or build another one in the spot. [link] [comments] |
Re-add minecart physics changes from 14w11a. Posted: 22 Jan 2019 08:56 PM PST I want going faster, farther, and improved collision and position handling minecarts. Also, furnance minecarts should give a much greater boost to other minecarts, and when they powered, they can move on non-powered rails without decelerating, making furnance minecarts useful again. [link] [comments] |
Posted: 23 Jan 2019 05:33 AM PST tools that ran out of durability must turn into sticks ( NOT FOR TRIDENTS TRIDENTS) instead of them just vanishing it would be good to get some sticks [link] [comments] |
Add More Exciting Things to The Village and Pillage Update Posted: 22 Jan 2019 06:03 PM PST Add Pyro-Pillagers. They are like Normal Pillagers but they shoot fireworks That gives out a burst and a light gray twinkle. They also have a left wooden arm and a right wooden leg and they also spawn in the same places as a normal Pillager does. Illager Knights should also be added. Add Illager Knights. Like Vindicators but deals slightly less damage and has a stone sword and a shield in Java Edition and has more armor points than Magma Cubes. https://pasteboard.co/HXEItgc.jpg Make Illagers naturally spawn in roofed forest biomes. [link] [comments] |
Posted: 22 Jan 2019 05:22 PM PST I think making tool-exclusive enchantments that do something similar or the exact same thing as other enchantments make the game more confusing for new players (but no one here is a new player so why should you care?) and bloats the game with unnecessary junk. These 3 groups of enchantments (and there may be others) basically do the same thing, except under a different name.
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