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    Minecraft Pixlfixs - Minecraft 1.18 Pre-release 5 Is Out!

    Minecraft Pixlfixs - Minecraft 1.18 Pre-release 5 Is Out!


    Pixlfixs - Minecraft 1.18 Pre-release 5 Is Out!

    Posted: 19 Nov 2021 08:18 AM PST

    We're now releasing pre-release 5 for Minecraft 1.18. This pre-release contains more bug fixes and a tweak to new cave generation under existing chunks.

    This update can also be found on minecraft.net.

    If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

    Changes in 1.18 Pre-release 5

    • If there is any bedrock at height 0 in a chunk, new world generation will happen under any non-air block at height 0 in that chunk

    Bugs fixed in 1.18 Pre-release 5

    • MC-138118 - Parrot wing texture is reversed on the bottom
    • MC-148422 - Stripped dark oak log side texture is too bright
    • MC-150567 - Dark oak log top texture bark ring not updated
    • MC-162038 - Pillagers have no hood texture
    • MC-162803 - Lily Pad mirrors texture when placed
    • MC-170557 - Spruce door top/bottom has the incorrect texture
    • MC-176309 - Illusioner has a few misplaced pixels left in their texture
    • MC-176824 - Red glass and outline of blue glass are slightly more opaque.
    • MC-176833 - Anvil GUI hammer uses an outdated iron pallet
    • MC-177664 - Sound system warning messages are spamming the system log
    • MC-180398 - Too many sounds causes client to stall, limit can be easily reached with rabbits
    • MC-194822 - Glass pane top texture has not changed with the Texture Update
    • MC-194950 - Cactus in potted cactus is vertically squished
    • MC-198007 - Villages replace ice with path blocks instead of wood
    • MC-199662 - Extra pixels in cocoa pod textures as of Texture Update
    • MC-200046 - Cartography table planks texture is incorrect/slightly outdated
    • MC-200137 - Lectern base plate texture still uses the old planks texture
    • MC-200956 - Beetroot seeds texture is not vertically centered
    • MC-200957 - Melon seeds texture is not vertically centered
    • MC-202910 - Inconsistent highlight color on armor
    • MC-204901 - Side texture for dirt paths hasn't been updated with the texture update
    • MC-221172 - Warped and Crimson Stems use different top texture from Bedrock Edition
    • MC-222154 - Cave vines can generate hanging on pointed dripstone
    • MC-222763 - Armor stands use the old smooth stone slab texture
    • MC-225553 - Oak and iron doors have a line in their textures
    • MC-226711 - Carrot crop texture has an incorrect pixel
    • MC-227258 - Flowering Azalea Leaves are in both #minecraft:mineable/hoe and #minecraft:mineable/axe tags, while regular Azalea Leaves (and all other leaves) are only in #minecraft:mineable/hoe
    • MC-228900 - Cave vines can generate floating (Recurrence of MC-218817)
    • MC-229977 - Breaking blocks with pistons on the east/west direction causes significant lag
    • MC-231272 - Cave vines can sometimes generate hanging on cobwebs
    • MC-231818 - You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
    • MC-233883 - The hide and show messages buttons in the social interactions menu display their hover text regardless of the position of the cursor
    • MC-234039 - The back of wild axolotls are off-centered
    • MC-235567 - Clusters of dripstone (stalagmites) tend to generate abnormally frequent with thickness "tip" on tall caves
    • MC-236723 - The Floating Islands preset does not seem to be generating correctly
    • MC-237500 - Azalea trees can generate on top of huge mushrooms, trees & bamboo
    • MC-238360 - Rooted dirt cannot replace terracotta
    • MC-238529 - Azalea trees can fail to generate
    • MC-238892 - Rooted dirt doesn't replace red sand
    • MC-239128 - Sweet berry bushes generate extremely rare in comparison with 1.17.1
    • MC-239237 - Azalea trees can be generated on icebergs
    • MC-239489 - Melons generate rarely in jungle biomes
    • MC-239847 - Chunk blending occasionally produces sharp chunk border edges
    • MC-241256 - Some feature configs still expect a configured feature instead of a placed feature
    • MC-241278 - Azalea trees are no longer generating
    • MC-241539 - Stone generates in the side of hoodoos
    • MC-241566 - Mossy cobblestone boulders generate in a grid pattern in old-growth spruce taigas
    • MC-241588 - Cave vines can sometimes generate hanging on water
    • MC-241672 - Mobs don't panic when burning if standing on blocks placed above water
    • MC-241728 - Converting world to 1.18 pre-release 2 generates new caves in too many places
    • MC-241747 - Inconsistent Colors in grindstone gui
    • MC-241784 - Some sliders in options menu do not work properly
    • MC-241800 - Cannot change numbers for gamerules on world creation
    • MC-241847 - Floating stone platform doesn't generate in void superflat world preset
    • MC-241933 - Spore blossoms, cave vines, and pointed dripstones generate indented into the cave surface

    Get the Pre-release

    Snapshots & pre-releases are available for Minecraft Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

    Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar:

    What else is new?

    If you want to know what else is being added and changed in Part II of the Caves & Cliffs Update, check out the previous pre-release post.

    submitted by /u/sliced_lime
    [link] [comments]

    Holy crap Lois; we're in Minecraft!

    Posted: 19 Nov 2021 08:03 AM PST

    I've been making firework rockets since the start of October for the sole purpose of traveling to the world border AND BACK (with elytra). I calculated it, and I needed 44 shulker boxes of stacks. I think I'm gonna post something at 1M, 10M, 15M, 20M and of cource 30M. I'll see you guys then! :D

    Posted: 19 Nov 2021 04:01 AM PST

    I created all 105 Villagers as Mob Statues (each is 70 blocks tall)

    Posted: 19 Nov 2021 07:23 AM PST

    How can I speed up the hopper intake?

    Posted: 19 Nov 2021 02:34 AM PST

    Bringing minecraft builds to the next level

    Posted: 19 Nov 2021 03:19 AM PST

    Happy Fall

    Posted: 19 Nov 2021 07:07 AM PST

    I made a giant subnautica-inspired underwater Minecraft map!

    Posted: 19 Nov 2021 12:09 PM PST

    My hardcore world is really starting to come together :)

    Posted: 19 Nov 2021 10:31 AM PST

    The triple S!!!

    Posted: 19 Nov 2021 05:08 AM PST

    A friend of mine has build a love tunnel, and since she can't play with shaders I made her this video.

    Posted: 19 Nov 2021 09:12 AM PST

    A piece of minecraft in my room :).

    Posted: 19 Nov 2021 06:45 AM PST

    I made a featuring the Warden!

    Posted: 19 Nov 2021 09:16 AM PST

    I found out you could use candles to block lava which makes it useful to hide. (I discovered that by myself by the way.)

    Posted: 19 Nov 2021 12:29 AM PST

    A stronghold entrance I made in Creative.

    Posted: 19 Nov 2021 10:35 AM PST

    Medieval lighthouse I made

    Posted: 19 Nov 2021 04:27 AM PST

    Seattle space needle 1:1 scale 100% survival

    Posted: 19 Nov 2021 11:13 AM PST

    Recreated a neat house I saw

    Posted: 19 Nov 2021 05:36 AM PST

    My first Mob farm. On Bedrock Xbox Survival

    Posted: 19 Nov 2021 02:02 PM PST

    Why does my minecraft launcher keep losing its icon?

    Posted: 19 Nov 2021 02:54 AM PST

    [OC] Guardian + Loot

    Posted: 19 Nov 2021 09:00 AM PST

    I’m designing some Minecraft Wallpapers. What biome should I do next?!

    Posted: 19 Nov 2021 11:23 AM PST

    Fashion

    Beauty

    Travel